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This seems like a solid entry, but unfortunately I ran into a bug while playing, I think because I hit a UFO with a ping.

Crash report:

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FATAL ERROR in

action number 1

of Step Eventobj_signal

for object obj_ufo:

Variable obj_ufo.waiting_for_signal(100020, -2147483648) not set before reading it.

at gml_Object_obj_ufo_Collision_3

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Glad to hear you like it... Sorry about the bug. I thought I had tested it well enough.

Thanks for describing the bug in detail, it was easy to fix. Uploaded version 1.1 which has fixed this bug.